In this tutorial I am going to show you how you can take payments using the PayPal REST API and C#. All the libraries that they have for different languages such as Ruby, Node.js, Python, PHP are very similar, so all the concepts here apply to all the libraries.
To start, I have created an MVC project in Visual Studio 2015: File > New > Project, and select ASP.NET Application.
Select the ASP.NET 5 Web Application Template, which uses the new MVC 6. It is similar to MVC 5 if you are familiar with it.
As you can see in the photo below, I have added a few files and folders to the solution. The main two things to notice are:
Install PayPal SDK using NuGet. Right click on the name of the solution and select Manage NuGet Packages, and then search for "PayPal" and install it.
To integrate our application with PayPal, we need to navigate to PayPal Developers, and then under REST API apps, click on Create App.
Give your app a name and choose a sandbox developer account associated with the app. For testing purposes, we can then navigate to http://sandbox.paypal.com and log in with the sandbox login details to see the test PayPal account and transactions.
After clicking on Create App, we see the confirmation screen with the Client ID and Secret tokens.
Copy the clientId and clientSecret tokens to appsettings.json
, as you can see in the screenshot below:
PayPal provides a Sandbox environment for testing. You can create test buyer and seller accounts from there. When you sign up, you will have a Business account in the Sandbox that is tied to your developer account.
To create a new test account, log in to the Developer site, and then click the Dashboard tab and navigate to Sandbox > Accounts. Here you can see the list of test accounts if you have any:
If you haven't created your test accounts yet, go ahead and click on Create Account, on the top right, to create at least one test personal account and one test business account.
After creating the test accounts, you can log in through www.sandbox.paypal.com with the test email address and password that you assigned to each account on the previous form. This is really useful to test that when you are purchasing something with your 'personal test account' the funds are being transferred to your 'test business account'. Now you're ready to start integrating with PayPal and test that the funds are moving from one account to another.
PayPal offers different methods of payment. You can use direct credit card payments, which means that your customers don't get to see the PayPal login page or summary—it all happens in your website. You need to be PCI compliant for this, and I recommend using Stripe, as you only need SSL using their JavaScript library. On the other hand, to take payments via PayPal payments, it takes three steps:
In my MVC project, in the Services folder, I have created the PayPalPaymentService class where I have added these methods:
public static Payment CreatePayment(string baseUrl, string intent) { // ### Api Context // Pass in a `APIContext` object to authenticate // the call and to send a unique request id // (that ensures idempotency). The SDK generates // a request id if you do not pass one explicitly. var apiContext = PayPalConfiguration.GetAPIContext(); // Payment Resource var payment = new Payment() { intent = intent, // `sale` or `authorize` payer = new Payer() { payment_method = "paypal" }, transactions = GetTransactionsList(), redirect_urls = GetReturnUrls(baseUrl, intent) }; // Create a payment using a valid APIContext var createdPayment = payment.Create(apiContext); return createdPayment; } private static List<Transaction> GetTransactionsList() { // A transaction defines the contract of a payment // what is the payment for and who is fulfilling it. var transactionList = new List<Transaction>(); // The Payment creation API requires a list of Transaction; // add the created Transaction to a List transactionList.Add(new Transaction() { description = "Transaction description.", invoice_number = GetRandomInvoiceNumber(), amount = new Amount() { currency = "USD", total = "100.00", // Total must be equal to sum of shipping, tax and subtotal. details = new Details() // Details: Let's you specify details of a payment amount. { tax = "15", shipping = "10", subtotal = "75" } }, item_list = new ItemList() { items = new List<Item>() { new Item() { name = "Item Name", currency = "USD", price = "15", quantity = "5", sku = "sku" } } } }); return transactionList; } private static RedirectUrls GetReturnUrls(string baseUrl, string intent) { var returnUrl = intent == "sale" ? "/Home/PaymentSuccessful" : "/Home/AuthorizeSuccessful"; // Redirect URLS // These URLs will determine how the user is redirected from PayPal // once they have either approved or canceled the payment. return new RedirectUrls() { cancel_url = baseUrl + "/Home/PaymentCancelled", return_url = baseUrl + returnUrl }; } public static Payment ExecutePayment(string paymentId, string payerId) { // ### Api Context // Pass in a `APIContext` object to authenticate // the call and to send a unique request id // (that ensures idempotency). The SDK generates // a request id if you do not pass one explicitly. var apiContext = PayPalConfiguration.GetAPIContext(); var paymentExecution = new PaymentExecution() { payer_id = payerId }; var payment = new Payment() { id = paymentId }; // Execute the payment. var executedPayment = payment.Execute(apiContext, paymentExecution); return executedPayment; }
There are a few parameters being passed in this call:
The previous functions can be used from your controller like this:
public IActionResult CreatePayment() { var payment = PayPalPaymentService.CreatePayment(GetBaseUrl(), "sale"); return Redirect(payment.GetApprovalUrl()); } public IActionResult PaymentCancelled() { // TODO: Handle cancelled payment return RedirectToAction("Error"); } public IActionResult PaymentSuccessful(string paymentId, string token, string PayerID) { // Execute Payment var payment = PayPalPaymentService.ExecutePayment(paymentId, PayerID); return View(); }
As you can see, I have created three actions:
This scenario is very similar to the previous case. You might want to use this method if you are trying to take pre-orders for a product that isn't available yet. The steps to get this payment are:
In order to implement this type of payment, I have only added one new method to the class PayPalPaymentService to capture the payment:
public static Capture CapturePayment(string paymentId) { var apiContext = PayPalConfiguration.GetAPIContext(); var payment = Payment.Get(apiContext, paymentId); var auth = payment.transactions[0].related_resources[0].authorization; // Specify an amount to capture. By setting 'is_final_capture' to true, all remaining funds held by the authorization will be released from the funding instrument. var capture = new Capture() { amount = new Amount() { currency = "USD", total = "4.54" }, is_final_capture = true }; // Capture an authorized payment by POSTing to // URI v1/payments/authorization/{authorization_id}/capture var responseCapture = auth.Capture(apiContext, capture); return responseCapture; }
Then from the HomeController, I have added two new actions to show this type of payment:
public IActionResult AuthorizePayment() { var payment = PayPalPaymentService.CreatePayment(GetBaseUrl(), "authorize"); return Redirect(payment.GetApprovalUrl()); } public IActionResult AuthorizeSuccessful(string paymentId, string token, string PayerID) { // Capture Payment var capture = PayPalPaymentService.CapturePayment(paymentId); return View(); }
In these code samples, for simplicity, I have hard-coded the payment variable values. In your real application, you will probably wrap them in methods that take all those values as variables so that everything can be set dynamically and reused.
This is called "Billing Plans" in PayPal—you can create recurring payment plans, and subscribe your customers to a billing plan by creating a billing agreement. Using the PayPal REST API you can create, update or delete billing plans; this is something that you might use if you want to build an admin panel to manage these things for your business.
The steps to create recurring charges to your customers would be:
Create a billing plan that defines the billing periods. This is a summary of the parameters that we need to pass to create a plan.
This is a code snippet that shows how to create a Billing Plan:
// Define the plan and attach the payment definitions and merchant preferences. // More Information: https://developer.paypal.com/webapps/developer/docs/api/#create-a-plan var billingPlan = new Plan { name = "Tuts+ Plus", description = "Monthly plan for courses.", type = "fixed", // Define the merchant preferences. // More Information: https://developer.paypal.com/webapps/developer/docs/api/#merchantpreferences-object merchant_preferences = new MerchantPreferences() { setup_fee = GetCurrency("0"), // $0 return_url = "returnURL", // Retrieve from config cancel_url = "cancelURL", // Retrieve from config auto_bill_amount = "YES", initial_fail_amount_action = "CONTINUE", max_fail_attempts = "0" }, payment_definitions = new List<PaymentDefinition> { // Define a trial plan that will only charge $9.99 for the first // month. After that, the standard plan will take over for the // remaining 11 months of the year. new PaymentDefinition() { name = "Trial Plan", type = "TRIAL", frequency = "MONTH", frequency_interval = "1", amount = GetCurrency("0"), // Free for the 1st month cycles = "1", charge_models = new List<ChargeModel> { new ChargeModel() { type = "TAX", amount = GetCurrency("1.65") // If we need to charge Tax }, new ChargeModel() { type = "SHIPPING", amount = GetCurrency("9.99") // If we need to charge for Shipping } } }, // Define the standard payment plan. It will represent a monthly // plan for $19.99 USD that charges once month for 11 months. new PaymentDefinition { name = "Standard Plan", type = "REGULAR", frequency = "MONTH", frequency_interval = "1", amount = GetCurrency("15.00"), // > NOTE: For `IFNINITE` type plans, `cycles` should be 0 for a `REGULAR` `PaymentDefinition` object. cycles = "11", charge_models = new List<ChargeModel> { new ChargeModel { type = "TAX", amount = GetCurrency("2.47") }, new ChargeModel() { type = "SHIPPING", amount = GetCurrency("9.99") } } } } }; // Get PayPal Config var apiContext = PayPalConfiguration.GetAPIContext(); // Create Plan plan.Create(apiContext);
A newly created billing plan is in a CREATED state. Activate it to the ACTIVE state, so your customers can subscribe to the plan. To activate the plan, we need to make a PATCH request:
// Activate the plan var patchRequest = new PatchRequest() { new Patch() { op = "replace", path = "/", value = new Plan() { state = "ACTIVE" } } }; plan.Update(apiContext, patchRequest);
As you can see, PayPal libraries are a direct wrapper over their REST API, which is good, but the API is also really complex compared to others like Stripe. For this reason, it's really a good option to wrap all PayPal communication in objects with clearer and simpler APIs for our applications. Here you can see what this code wrapped in multiple functions taking parameters looks like:
public static Plan CreatePlanObject(string planName, string planDescription, string returnUrl, string cancelUrl, string frequency, int frequencyInterval, decimal planPrice, decimal shippingAmount = 0, decimal taxPercentage = 0, bool trial = false, int trialLength = 0, decimal trialPrice = 0) { // Define the plan and attach the payment definitions and merchant preferences. // More Information: https://developer.paypal.com/docs/rest/api/payments.billing-plans/ return new Plan { name = planName, description = planDescription, type = PlanType.Fixed, // Define the merchant preferences. // More Information: https://developer.paypal.com/webapps/developer/docs/api/#merchantpreferences-object merchant_preferences = new MerchantPreferences() { setup_fee = GetCurrency("1"), return_url = returnUrl, cancel_url = cancelUrl, auto_bill_amount = "YES", initial_fail_amount_action = "CONTINUE", max_fail_attempts = "0" }, payment_definitions = GetPaymentDefinitions(trial, trialLength, trialPrice, frequency, frequencyInterval, planPrice, shippingAmount, taxPercentage) }; } private static List<PaymentDefinition> GetPaymentDefinitions(bool trial, int trialLength, decimal trialPrice, string frequency, int frequencyInterval, decimal planPrice, decimal shippingAmount, decimal taxPercentage) { var paymentDefinitions = new List<PaymentDefinition>(); if (trial) { // Define a trial plan that will charge 'trialPrice' for 'trialLength' // After that, the standard plan will take over. paymentDefinitions.Add( new PaymentDefinition() { name = "Trial", type = "TRIAL", frequency = frequency, frequency_interval = frequencyInterval.ToString(), amount = GetCurrency(trialPrice.ToString()), cycles = trialLength.ToString(), charge_models = GetChargeModels(trialPrice, shippingAmount, taxPercentage) }); } // Define the standard payment plan. It will represent a 'frequency' (monthly, etc) // plan for 'planPrice' that charges 'planPrice' (once a month) for #cycles. var regularPayment = new PaymentDefinition { name = "Standard Plan", type = "REGULAR", frequency = frequency, frequency_interval = frequencyInterval.ToString(), amount = GetCurrency(planPrice.ToString()), // > NOTE: For `IFNINITE` type plans, `cycles` should be 0 for a `REGULAR` `PaymentDefinition` object. cycles = "11", charge_models = GetChargeModels(trialPrice, shippingAmount, taxPercentage) }; paymentDefinitions.Add(regularPayment); return paymentDefinitions; } private static List<ChargeModel> GetChargeModels(decimal planPrice, decimal shippingAmount, decimal taxPercentage) { // Create the Billing Plan var chargeModels = new List<ChargeModel>(); if (shippingAmount > 0) { chargeModels.Add(new ChargeModel() { type = "SHIPPING", amount = GetCurrency(shippingAmount.ToString()) }); } if (taxPercentage > 0) { chargeModels.Add(new ChargeModel() { type = "TAX", amount = GetCurrency(String.Format("{0:f2}", planPrice * taxPercentage / 100)) }); } return chargeModels; }
You can update the information for an existing billing plan by making a 'PATCH' request. This is a function that wraps that call:
public static void UpdateBillingPlan(string planId, string path, object value) { // PayPal Authentication tokens var apiContext = PayPalConfiguration.GetAPIContext(); // Retrieve Plan var plan = Plan.Get(apiContext, planId); // Activate the plan var patchRequest = new PatchRequest() { new Patch() { op = "replace", path = path, value = value } }; plan.Update(apiContext, patchRequest); }
To update the Billing Plan description, we can call this function and pass the right parameters:
UpdateBillingPlan( planId: "P-5FY40070P6526045UHFWUVEI", path: "/", value: new Plan { description = "new description" });
Ideally, when you don't want to accept new customers to a Billing Plan, you'll want to update it to the 'INACTIVE' state. This is not going to affect to existing billing agreements on this plan. This can be done simply by calling the UpdateBillingPlan function:
UpdateBillingPlan( planId: "P-5FY40070P6526045UHFWUVEI", path: "/", value: new Plan { state = "INACTIVE" });
Once you have created one or more billing plans, you want to start getting customers signing up for your subscription plans. In order to do this, you need to collect your customer details and make a request to PayPal. To be able to test this functionality, I have added several actions to the HomeController:
public IActionResult Subscribe() { var plan = PayPalSubscriptionsService.CreateBillingPlan("Tuts+ Plan", "Test plan for this article", GetBaseUrl()); var subscription = PayPalSubscriptionsService.CreateBillingAgreement(plan.id, new PayPal.Api.ShippingAddress { city = "London", line1 = "line 1", postal_code = "SW1A 1AA", country_code = "GB" }, "Pedro Alonso", "Tuts+", DateTime.Now); return Redirect(subscription.GetApprovalUrl()); } public IActionResult SubscribeSuccess(string token) { // Execute approved agreement PayPalSubscriptionsService.ExecuteBillingAgreement(token); return View(); } public IActionResult SubscribeCancel(string token) { // TODO: Handle cancelled payment return RedirectToAction("Error"); }
As you can see in the previous code snippet, I have wrapped most of the functionality in several methods. The first one is "CreateBillingPlan" that was explained in the previous section. The second one is "CreateBillingAgreement" that is used to subscribe a user to a plan:
public static Agreement CreateBillingAgreement(string planId, ShippingAddress shippingAddress, string name, string description, DateTime startDate) { // PayPal Authentication tokens var apiContext = PayPalConfiguration.GetAPIContext(); var agreement = new Agreement() { name = name, description = description, start_date = startDate.ToString("yyyy-MM-ddTHH:mm:ss") + "Z", payer = new Payer() { payment_method = "paypal" }, plan = new Plan() { id = planId }, shipping_address = shippingAddress }; var createdAgreement = agreement.Create(apiContext); return createdAgreement; }
The third method is "ExecuteBillingAgreement". After a successful subscription approval, we use the token returned to activate the subscription:
public static void ExecuteBillingAgreement(string token) { // PayPal Authentication tokens var apiContext = PayPalConfiguration.GetAPIContext(); var agreement = new Agreement() { token = token }; var executedAgreement = agreement.Execute(apiContext); }
Use this method to suspend an agreement:
public static void SuspendBillingAgreement(string agreementId) { var apiContext = PayPalConfiguration.GetAPIContext(); var agreement = new Agreement() { id = agreementId }; agreement.Suspend(apiContext, new AgreementStateDescriptor() { note = "Suspending the agreement" }); }
This one is really similar to the previous one:
public static void ReactivateBillingAgreement(string agreementId) { var apiContext = PayPalConfiguration.GetAPIContext(); var agreement = new Agreement() { id = agreementId }; agreement.ReActivate(apiContext, new AgreementStateDescriptor() { note = "Reactivating the agreement" }); }
Use this function to cancel a plan:
public static void CancelBillingAgreement(string agreementId) { var apiContext = PayPalConfiguration.GetAPIContext(); var agreement = new Agreement() { id = agreementId }; agreement.Cancel(apiContext, new AgreementStateDescriptor() { note = "Cancelling the agreement" }); }
This option is very limited, and what I would expect from this call is the possibility to change the subscription plan, for upgrading or downgrading a customer. This is not supported in a single call as it is in Stripe. You need to handle this scenario by cancelling the current agreement and creating a new one for upgrades or downgrades. It's not ideal, but it might change in the future.
This is an overview of the most common functions that people use to integrate with PayPal. Their API is far bigger than the integration methods explained in this article—you can also issue refunds and partial refunds, and they have many different options for edge cases in the samples covered in this article. If you are interested in getting more details about any specific integration, please leave a suggestion in the comments.
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waly Good blog post. I absolutely love this…